The Lower Chambers:
- The Vault of Chicomoztoc
Poison gas in room acts as Fog (DMG. 94).
Animated Figures:
Olman Warrior Statue CR 1
Human warrior 2
NC Medium humanoid
Init +2 Senses Listen +2 Spot +3
Languages Olman
AC 13 (12 with great club)
Hp 10
Fort +3, Ref +2, Will +0
Spd 30 ft.
Melee dagger +4 (1d4+2/19-20), hand axe +5 (1d6+2/x3) or great club +5 (1d10 +3)
Ranged short spear +4 (1d6+2)
Base Atk +2, Grp +4
Abilities Str 15, Dex 14, Con 13, Int 12, Wis 10, Cha 8
Feats Alertness, Weapon Focus (appropriate weapon)
Skills Climb +6, Jump +6, Intimidate +3, Listen +2, Spot +3
Possesions light wooden shield, dagger, short spear, hand axe or greatclub
Olman Priest Statue CR 1 1/2
Human adept 3
NC Medium humanoid
Init +3 Senses Listen +2 Spot +3
Languages Olman
AC 12
Hp 12
Fort +2, Ref +0, Will +5
Spd 30 ft.
Melee great club +2 (1d10 +1)
Base Atk +1, Grp +1
Spells Prepared (Adp 3rd, -1 ranged touch):
1st – bless, burning hands, cause fear
0 – guidance (4)
Abilities Str 10, Dex 8, Con 13, Int 12, Wis 15, Cha 14
Feats Improved Initiative, Weapon Focus (great club)
Skills Concentration + 6, Handle Animal +6, Heal +6, Survival +6
Possesions great club, ceremonial armour
Olman Peasant Statue CR 1/2
Human commoner 1
NC Medium humanoid
Init +1 Senses Listen +4 Spot +4
Languages Olman
AC 10
Hp 7
Fort +1, Ref +0, Will -1
Spd 30 ft.
Melee dagger +1 (1d4+1/19-20)
Ranged short spear +4 (1d6+2)
Base Atk +0, Grp +1
Abilities Str 12, Dex 11, Con 13, Int 9, Wis 8, Cha 10
Feats Alertness, Toughness
Skills Climb +3, Listen +4, Spot +4
Possesions dagger
Constrictor Snake Statue MM. 279; CR 2
Dog Statue MM. 271; CR 1/3
Puma Statue (leopard) MM. 274; CR 2
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